[Memo-Unity] 27. Design Pattern
์นดํ ๊ณ ๋ฆฌ: MeMo Unity
ํ๊ทธ: C#, MeMo Unity
Design Pattern
์ฑ๊ธํด(singleton)
, ์ํ(state)
, ๊ด์ฐฐ์(observer)
, ์ปค๋งจ๋(command)
component
, builder
, flyweight
, EventBus
Design Pattern
์ก๋ด, ์ ๋ฆฌ
- ๋์์ธ ํจํด์ ์ ์ด์ ํน์ ๋ฌธ์ ๋ฅผ ํด๊ฒฐํ๊ธฐ ์ํด ๊ณ ๋ ค๋ ๊ฒ.(์ฑ๋ฅ, ๋ฉ๋ชจ๋ฆฌ ์ฌ์ฉ ๊ณ ๋ ค)
[C#] ๋์์ธ ํจํด (Design Pattern)
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