[Memo-Unity] 37. 프로젝트 Define 만들기
카테고리: MeMo Unity
태그: C#, MeMo Unity
Define
Define
Define
Define
public struct UIName
{
public const string ControlKeyUI = "ControlKeyUI";
public const string GoDungeonUI = "GoDungeonUI";
public const string PlayerStatusUI = "PlayerStatusUI";
public const string ReforgeUI = "ReforgeUI";
public const string RestartUI = "RestartUI";
public const string RestaurantUI = "RestaurantUI";
public const string ResultUI = "ResultUI";
public const string SettingUI = "SettingUI";
public const string ShopUI = "ShopUI";
public const string InventoryUI = "InventoryUI";
}
ex)
GameManager.instance.UIManager.ShowCanvas("InventoryUI");
GameManager.instance.UIManager.ShowCanvas(UIName.InventoryUI);
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